home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Software Vault: The Gold Collection
/
Software Vault - The Gold Collection (American Databankers) (1993).ISO
/
cdr20
/
tw31.zip
/
TWQUICK.REF
< prev
next >
Wrap
Text File
|
1993-05-25
|
9KB
|
217 lines
TutorialWriter Version 3 Command Summary
Control Commands begin with #,@,& or % which must be placed in the first
column of a row. The format of each command is critical to its correct
interpretation. For example, the Command to clear the screen is #EF[,15,1]
The parameters in square brackets are optional but if they are used, the
commas must also be put in the correct places. If optional parameters are
not used, pre-programmed default values will be used in their place.
Each Command is explained within the Editor HELP system and fully described
in the 'How to write a Tutorial' at the Instructions Menu.
Inline Commands begin with the symbol ~ or | and can be placed anywhere
in the text. They are removed before the text is printed to the screen.
ART TEXTGRAPHICS
#AH,Center,lines .................................... Huge Robot Box
#AP,Center,lines .................................... Pointer Box
#AR,Center,lines .................................... Remember Box
#AL,lines[,Fore,back] ................................ Logo Box
#AC,x1,y1,Fore,Back,Message .......................... Cheering Robot
#AB,n[,Fore,Back] .................................... Big Letters
Center : 1 - center text 0 - left justify text
BOX DISPLAY
#BN,x1,y1,x2,y2,Boxtype,Grow,Center,lines,Fore,Back .. Normal Box
#BO,x1,y1,x2,y2,Boxtype,Grow,Center,lines,Fore,Back .. Overlay Box
Boxtype: #BN #BO
0 - no border 0 - no border
1 - single line border 1 - single line border
2 - double line border 2 - double line border
3 - single top/bot,double sides 3 - single top/bot,double sides
4 - double top/bot,single sides 4 - double top/bot/single sides
5 .. 255 ASCII character 5 - as 0 with dropped shadow
6 - as 1 with dropped shadow
7 - as 2 with dropped shadow
8 - as 3 with dropped shadow
9 - as 4 with dropped shadow
10 .. 255 ASCII character
Grow : 1 - grow 0 - appear fully drawn
Center : 1 - center text 0 - left justify text
COLOR CODES FOR FORE AND BACK
Back Fore Color Fore Color
0 0 Black 8 DarkGray
1 1 Blue 9 LightBlue
2 2 Green 10 LightGreen
3 3 Cyan 11 LightCyan
4 4 Red 12 LightRed
5 5 Magenta 13 LightMagenta
6 6 Brown 14 Yellow
7 7 LightGray 15 White
CURSOR CONTROL
#Cx1 ................................................. Cursor at Col x1
#Ry1 ................................................. Cursor at Row y1
#Cx1,Ry1 ............................................. Cursor at x1,y1
#ON .................................................. Show Cursor
#OF .................................................. Hide Cursor
DELAY
#Dn .................................................. Delay n seconds
ERASE
#EF[,Fore,Back] ...................................... Clear Full Screen
#EW[,Fore,Back] ...................................... Clear Work Screen
#EL,y1[,Fore,Back] ................................... Erase Line at Row y1
#ES,x1,y1,x2,y2[,Fore,Back] .......................... Erase a Section
EXIT
#X ................................................... End CHAPTER
GRAPHICS TEXT SCREENS
#GT,Identifier (file saved with TWSNAP)............... Show Textscreen
#GA,ansifile.ans ..................................... Show ANSI Graphic
HIGHLIGHT
#HP,Pointer,Direction,x1,y1[,Fore,Back] .............. Highlight Pointer
#HH,x1,y1,x2,Linetype[,Fore,Back] .................... Horizontal Line
#HV,x1,y1,y2,Linetype[,Fore,Back] .................... Vertical Line
#HS,x1,y1,x2,y2[,Fore,Back] .......................... Color Section
#HF,x1,y1,x2,y2,n[,Fore,Back] ........................ Fill with ASCII n
Pointer : A - arrow T - triangle
Direction : U - up; D - down; L - left; R - right
Linetype : 1 - single line 2 - double line
HYPERTEXT
|word or phrase| (file created with HyperText Utility) HyperText Button
INLINE COMMANDS
~lowercaseletter - changes the background color of the text being printed.
~Uppercaseletter - changes the color of the text being printed.
Background Text Color
~z ~Z Black
~b ~B Blue
~g ~G Green
~c ~C Cyan
~r ~R Red
~m ~M Magenta
~y ~Y Brown
~w ~W LightGray
~Z~I DarkGray
~B~I LightBlue
~G~I LightGreen
~C~I LightCyan
~R~I LightRed
~M~I LightMagenta
~Y~I Yellow
~W~I White
~K - print with a clicking sound; ~k - cancel the clicking sound.
~S - slow write to the screen; ~s - cancel slow writing.
|word| makes 'word' a HYPERTEXT Button.
MENU
#Mfilename (file created with Menu Utility) .......... Activate Menu
MUSIC
#Pfilename (file created with Music Utility) ......... Play tune
NOISE/SOUNDS
#NB .................................................. Beep
#NC .................................................. Two-tone Chime
#ND .................................................. Discourage Noise
#NE .................................................. Encourage Noise
PAGEMARKER
% .................................................. Page Marker
QUIZ/TEST
#QQ,R,lines .......................................... Quick Question Robot
#QQ,B,lines .......................................... Quick Question Box
#QQ,F,x1,y1,Tries,word ............................... Fill in Blanks
#QQ,C ................................................ Give an AnswerChoice
&1 &2 &3 ............................................ Markers for choices
#QM,A,t,n ............................................ Mult Choice t, n Ans
#QM,L,t .............................................. Loop to Question t
#QM,C,t .............................................. Go to Continue Point t
@Qt ................................................ Mark Mult Choice t
@n ................................................. Mark Answers
@Ct ................................................. Mark Continue Point t
#QT,Q,filename (file created with Quiz Utility) ...... Run Quiz(filename)
#QT,T,filename (file created with Test Utility) ...... Run Test(filename)
SCREEN
#SK,S,n .............................................. Save Screen n
#SK,D,n .............................................. Dispose Screen n
#SK,R,Direction,n .................................... Restore Screen n
#SS,Direction,x1,y1,x2,y2,n .......................... Scroll Screen
Direction : U - up; D - down; L - left; R - right
N - iNstantly
TITLE
#T[Fore,Back] ........................................ Put Title on
#T[Title]
#T[Fore,Back,Title]
USER FILES
#UFilename.ext[,Parameters] ......................... Run program Filename
USER INPUT
#Yn (n is 0 to 9) ................................... Get Info from User
~Un (Inline Command) ................................. Display User Info n
VOICE
#Vfilename (file created with Voice Utility) ......... Play a Voice file
WAIT
#W[Switch[,Switch[,Switch] ........................... Continue plus
#W .................................................. Continue or Quit
#WH .................................................. Continue,Quit,Help
#WP .................................................. Continue,Quit,Pageback
#WN .................................................. Continue
#WH,P,N .............................................. Continue,Help,Pageback